1. Pick a category
2. Click or drag to paint tiles
3. Click a painted tile again to erase
4. Save when done
Small Prop Sprites
Pivot = bottom-centre of sprite
← → Arrow keys to scroll level
Erase mode: click a prop to remove
Undo removes the last placed
Tile Picker
Click a tile above to select
1. Generate a level (or load level data JSON)
2. Pick a tile → click the map to repaint
3. Fix any rough spots from the generator
4. Save edited map, then export to your engine
Map Size
Seed
Terrain Shape (top-down)
Terrain Preset
Export to engine
Label tiles, then Generate.
⚠ Generated levels aren't final. The generator gets you ~90% there —
expect a few rough spots. Open the ✏ Edit Map tab to fix tiles and
finalize before you export.
Uses your current labels + game type.
Preview renders to the canvas →