Beta v0.1 · Simple pricing

Label for free.
Spend credits to ship.

Labeling, editing and previewing are always free. Credits cover the outputs you ship — generating a map, saving or downloading JSON, and exporting to a game engine. Every plan refills monthly.

Free

$0
credits 300 credits / month

Build complete levels and ship a few each month.

  • Labeling & editing — always free
  • ~15 map generations / month
  • ~20 JSON saves / month
  • ~6 engine exports / month
  • Up to 3 cloud projects
Sign up free →
MOST POPULAR

Indie

$10 / month
credits 600 credits / month

For devs actively shipping levels into an engine.

  • Everything in Free
  • Enclosed top-down layouts — Cave, Rooms & Dungeon
  • ~30 map generations / month
  • ~40 JSON saves / month
  • ~12 engine exports / month
  • Unlimited cloud projects
Start Indie →

Studio

$30 / month
credits 2,000 credits / month

For heavy generation & export workloads.

  • Everything in Indie
  • ~100 map generations / month
  • ~130 JSON saves / month
  • ~40 engine exports / month
  • Early access — API & batch
Start Studio →

Credits refill every month and don't roll over. Prefer to stay offline? The local version is free forever — your tilesets never leave your machine. · Mosaic is in early access; pricing may change.

Top up anytime

Credit packs

Need more before your monthly reset? Buy a one-time pack — packs stack on your plan credits and never expire. A monthly plan is still the best value per credit; packs are a convenience top-up.

Starter pack

$8
credits 500 credits

A quick top-up for a busy week.

  • One-time purchase
  • Never expires
  • Stacks on monthly credits
Buy 500 →
BEST PACK RATE

Plus pack

$18
credits 1,200 credits

For a heavy export & generation sprint.

  • One-time purchase
  • Never expires
  • Cheaper per credit than Starter
Buy 1,200 →

Pro pack

$39
credits 2,600 credits

Stock up for a full project.

  • One-time purchase
  • Never expires
  • Lowest pack rate
Buy 2,600 →

Packs cost more per credit than a subscription — for the best rate, go monthly. Your plan still refills every month. Mosaic is in early access; pricing may change.

Where credits go

What uses credits

Credits cover the outputs you ship. Everything else — labeling, editing, previewing — is free, on every plan.

20 credits

Generate a map

Run the generator to build a full level layout.

15 credits

Save JSON

Save a project or download a level as JSON.

50 credits

Export to engine

Export to Godot, Unity, Phaser or Tiled.

✓ Labeling, editing & in-browser preview are always free.

On the roadmap

Coming soon

Mosaic is in beta v0.1. These land next and will be credit-metered too.

Soon

AI tileset generation

Generate original tilesets from a text prompt, ready to label and build with.

Soon

API connections

Generate and export levels programmatically from your own pipeline.

Soon

Batch level generation

Produce many levels in one run from a single tileset and ruleset.

Billing questions

Good to know

Do I need a credit card to start?+

No. Signing up is free and comes with 300 credits a month — no card required. You only add payment details if you upgrade to Indie or Studio for a larger monthly credit bundle.

What actually costs credits?+

The outputs you ship: generating a map (20 ◆), saving a project/level as JSON (15 ◆), and exporting to a game engine (50 ◆). Labeling, editing and in-browser preview are always free.

Do unused credits roll over?+

No — your credit balance refills to your plan's monthly amount each billing cycle. It's a fresh bundle every month.

What happens if I run out mid-month?+

You can keep labeling, editing and previewing for free — those never cost credits. To generate, save/download or export more right away, grab a one-time credit pack or upgrade your plan; otherwise your credits refill on your next monthly reset.

Can I cancel anytime?+

Yes. Plans are monthly and you can cancel whenever you like; you keep your credits until the end of the billing period.

Is there a free offline option?+

Yes — the local version runs entirely in your browser with no account, so your tilesets never leave your machine.